Category:Production

Production is produced in various ways. The most familiar one is by population. Population produces production which is grouped up by planet and used to build things. Building can than supplement this or make that production more efficient. Like other games this population can be shipped around, however I would like the ability to ship this population to space stations. This would allow production in space rather than just planet side and allow me to create some major differences between the two. Such as certain ship hulls needing to be produced in space as they would be too big to leave a planet's atmosphere. This means that in addition to population and buildings, some modules will also produce production. Allowing a space station to become a production hub simply by including certain modules and shipping population to the station. This opens up the possibility for say, a nomadic race that owns no planets but has massive ships large enough for modules that can produce the production needed to build other ships.

Production consumes resources the same way that science consumes raw data. Similarly, resources exist on the strategic layer and must be moved around, where as production exists only as an assignment to something else. Such as progress towards a unit or building. I'll probably add in a cache like other 4X games so if you don't use all your production finishing a project, the extra production is applied to the next project.

My main hold back on stations being module based is that it would be hard to expand an existing production station into new functionality the same way a planet can. So I might have a more versatile module that allows some space for "building" the same way a planet does. That module would than limit he number/weight of buildings that may be built on that station. There should also be a raw material resource the player uses alongside production. This would let deep space mining be important, without needing to figure out how and where production is shipped. Deep space mining would just be used to produce the raw materials used at home once production reaches a point local resources can't sustain.